Dr. Daniel Livingstone

Lecturer
School of Computing, University of Paisley

Room: H246
Tel: +44 (0)141 848 3893
Fax: +44 (0)141 848 3542
email: daniel.livingstone (at) paisley.ac.uk

Background

After graduating with an honours degree in Computer and Electronic Systems from Strathclyde University, I took out a large overdraft and travelled abroad for a couple of months, followed by a spell of teaching English in Lithuania. On return I succesfully completed an MSc in Artificial Intelligence at the University of Essex.

I worked for 18 months as a Research Assistant at the University of Paisley, working on the development of Intelligent Agents to aid the design process. This led to me starting a PhD at the university - which I have finally completed, more details below, and this in turn led to me starting lecturing at the university.

Current Responsibilities

In 1997, I started some PhD research in Artificial Life and Communicative Behaviours. A list of my published papers, as well as those in press can be found below, and most of these, along with the thesis itself, may be downloaded.
I'm an associate member of the Edinburgh University's Language Evolution and Computation Research Unit, attending seminars there when possible - which is not very often.

Current work includes trying to put together some papers based on my PhD work, and work on AI for computer games.

Students wishing to contact me should preferably try my office (H246) or email me.

Professional Interests

My personal research interests are principally in Artificial Intelligence - computer vision, autonomous agents and artificial life - as well as linguistics and evolutionary theory. I have also recently started looking at the use of AI in computer games.

Publications

Selected publications are listed below, a full list of publications can be found on this page. My recent output has been divided between two distinct research topics - modelling the evolution of language and AI for computer games, and accordingly I have listed these works separately.

Publications on AI in Games (and related works) (All Publications)

Journal Papers

Turing’s Test and Believable AI In Games, Livingstone, D. ACM Computers In Entertainment, Volume 4 , Issue 1, Article 6, 2006 (ISSN:1544-3574)

Conference Papers

Coevolution in Hierarchical AI for Strategy Games, Livingstone, D. In proceedings of the IEEE 2005 Symposium on Computational Intelligence and Games (CIG'05), Kendall, G. & Lucas, S. (eds.), p.190-194, ISBN: 0-9655821-3-6, University of Essex, 2005.

Should DarkBASIC be considered harmful?, Livingstone, D. and McMonnies, A., to be presented at CGAIDE, Reading, Nov. 8th-10th, 2004.

What Believability testing can tell us, Livingstone, D. and McGlinchey, S.J., to be presented at CGAIDE, Reading, Nov. 8th-10th, 2004.

AI: the Missing Link in Digital Game Interface Design?, Charles, D. and Livingstone, D., presented at the 3rd International Conference on Entertainment Computing (ICEC 2004), Eindhoven, Sept. 1st-3rd, 2004.

Intelligent Interfaces for Digital Games, Livingstone, D. and Charles, D., presented at Workshop on Challenges in Game AI at The Nineteenth National Conference on Artificial Intelligence (AAAI-04), San Jose, July 25th-29th, 2004.

Fast-Marching and Fast Driving: Combining Off-Line Search and Reactive A.I., Livingstone, D. and McDowell, R., presented at Game-On 2003, London, 19th-21st November, 2003. (slides in ppt format)

Technical Reports

How Can We Build Successful 3D Games For Learning?, Sutherland, J., Connolly, T., Livingstone, D., Computing and Information Systems Journal, School of Computing, University of Paisley, Volume 11, No 1, Jan 2007

Massively multi-learner: recent advances in 3D social environments, Livingstone, D. and Kemp, J., Computing and Information Systems Journal, School of Computing, University of Paisley, Volume 10, No 2, May 2006

Perudish: a game framework and modified rule-set for perudo, Livingstone, D., Computing and Information Systems Journal, School of Computing, University of Paisley, Volume 9, No 3, October 2005

Presentations and Invited Talks

2004, October 6th, "Is DarkBASIC to be considered harmful?" School of Computing, University of Paisley. A dry run of my talk for CGAIDE (see above)

2004, May 13th. "Serious AI or just Playing Games? Are video games suitable for serious A.I. Research?" Department of Computer Science, University of Ulster at Coleraine.

Publications on the Evolution of Language (All Publications)

Book Chapters

The Evolution of Dialect Diversity, Livingstone, D. In Simulating the evolution of language. A. Cangelosi and D. Parisi (Eds). London, Springer-Verlag, 2002

Modelling Language-Physiology Coevolution, Livingstone, D., Fyfe, C., in "The Emergence of Language: Social Function and the Origins of Linguistic Form", C. Knight, M. Studdert-Kennedy and J. R. Hurford (Eds), Cambridge University Press, 2000. pp 199-215

Conference Papers

Language acquisition and diversity: The evolution of dialects, Livingstone, D., presented at the Annual Meeting of the Human Behavior and Evolution Society (HBES 2004), Berlin, July 21st-25th, 2004.

Consequences of the Exaptation of Dialect Diversity for Social Marking, Livingstone, D., presented at The 5th International Conference on the Evolution of Language, Leipzig, March 31st-April 2nd, 2004. (slides in ppt format)

A Modified-Neutral Theory for the Evolution of Linguistic Diversity, Livingstone, D., presented at The 3rd International Conference on the Evolution of Language, Paris, April 3rd-6th, 2000

Modelling the Evolution of Linguistic Diversity, Livingstone, D., Fyfe, C., presented at ECAL 99, Lausanne, Switzerland, September 13-17th, 1999. Published in Advances in Artificial Life, Floreano, D., Nicoud, J.-D., Mondada, F. (Eds.), Lecture Notes in Artificial Intelligence, Volume 1674, Springer, 1999

Modelling Language-Physiology Coevolution, Livingstone, D., Fyfe, C., presented at 2nd International Conference on the Evolution of Language, London, 1998.

Technical Reports

Neutral Evolution and Linguistic Diversity, Livingstone, D., Computing and Information Systems Technical Reports, No. 9, University of Paisley, August 2000 (Postscript)

Thesis

My PhD thesis, "Computer Models of the Evolution of Language and Languages", defended in September 2003 is now available in pdf format.

Presentations and Invited Talks

I have given a small number of invited talks at different universities over the last few years. This lists only the most recent.

2007, March 5th. "Second Lives: Business, Play and Education in Virtual Worlds", BCS Glasgow Branch

2004, May 21st. "Exaptation of Dialect Diversity for Social Marking" Language Evolution and Computation group at the University of Edinburgh.

A full list of publications can be found on this page.

Additional Information

I do occasionally read a book, watch television, play stupid computer games, attend gigs and hang out with chums or even do a little work - when my lovely daughters allow me. An ancient list of my hotlinks can be found here.


Daniel Livingstone

Main University of Paisley Page
Last Update March 2007

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